Complete garage management system with an in-game garage creator and a built-in vehicle key system — drop-in
replacement for qb-vehiclekeys.
Features:
- In-Game Garage Creator — Create, edit, and delete garages directly from an admin panel in-game. No config files, no
restarts.
- 3 Garage Types — Public (everyone), Society (job-restricted), and Custom (extensible for gangs, VIP, etc.)
- Full Vehicle Key System — Lock/unlock, engine control, hotwire with police alerts, key sharing, NPC key theft.
Replaces qb-vehiclekeys with full export compatibility.
- Admin Vehicle Management — Give cars to players, manage/delete/transfer player vehicles, view all vehicles per
player.
- qb-vehiclekeys Drop-in Replacement — Uses provide 'qb-vehiclekeys', all existing exports and events keep working. No
changes needed in other scripts.
- Complete Export API — Server & client exports for full integration with external scripts.
- ESX & QBCore — Auto-detects framework. Uses native vehicle tables, no data migration needed.
- Optimized — Distance-based marker culling, event-driven engine block, zero cost when on foot.
- Dark Minimalist UI — Clean, compact interface. Fully open-source UI for customization.
- Security — Server-side validation, rate limiting, anti-cheat logging.
- Escrow-Friendly — Config, bridges, and UI are open. Business logic is protected.
Dependencies: oxmysql, nb-bridge